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The Brukkarg War has ended.


Brukkarg war above game banner

" Once thought to be extinct, the Brukkarg Wild Monsters Tribe is coming to the destroy you! Fortify your yard and ready your monsters militia - bloodshed in seven days away! "

The Brukkarg War is a new event involving the Brukkarg Tribe, the same tribe from the Creature Carnage event. It appears at the 12th July, and commenced on the 19th of July. There are 5 rounds each consisting of 5 waves. After 5 raids from the Brukkarg Tribe you can exact revenge on their own yards. The Brukkarg War is similar to Wild Monster Invasion, as waves of wild monsters assault your yard, and as some of the waves also contain Inferno Monsters. Whilst the other events in Backyard Monsters that are categorized as yard invasions, this is the first event whiuch enables you to strike back against your attackers, whereas in Wild Monster Invasions 1 and 2, you never were able to strike your attackers bases, unless you were to count the event after WMI 2 known as Inferno when you attacked the Lord of Inferno Molochs Inferno Outposts that lead down towards his main base. 

6

Players that complete the 3rd round will be awarded with the Spurtz Cannon.

Players that complete the 4th round will get a second Spurtz Cannon.

Players that complete the 5th round will have their Spurtz Cannons upgraded to Black Diamond. Moreover, the progress bar will vanish from the display.

" The bloodthirsty Brukkarg Tribe have been watching you and are plotting their first strike. Do away with your attackers and you’ll be handsomely rewarded. The war beings July 19th. "

Waves (Brukkarg War)

There are 25 waves of monsters that will arrive and attack your base, along with the 5 bases you have to destroy, totalling 30 waves. All the monsters and the champion are at the maximum level with all possible abilities.

You only need to destroy the Town Hall of the Tribe to consider it a victory. There is no need to destroy most of the base unlike the other Tribes (if your Map Room is Level 2. If your Map Room is Level 1, then you will likely only need to destroy the Town Hall). You can attack as many times as you want, but the base will return to full health if not destroyed within 24 hours since the first attack.

Wave Monsters Messages
1

4040px-Octo-ooze Octo-ooze

4040px-Ichi Ichi


W1

2

25 40px-Spurtz Spurtz

10 40px-Eye-raEye-ra


W2
None
3

25 Slimeattikus Slimeattikus


30 40px-Crabatron Crabatron

W3
None
4

25 40px-Brain Brain

30 40px-Bolt Bolt

15 40px-Ichi Ichi

25 40px-Octo-ooze Octo-ooze

W4
None
5

1 40px-Gorgo 6 Gorgo

10 Vorg Vorg

W5 gorgo


5

Brukkarg Tribe's Base

Screen shot 2012-07-19 at 20.30.39
6

22 Vorg Vorg

27 Grokus Grokus

35 40px-Fang Fang

W6
None
7

63 40px-Project X Project X

W7
None
8

23 40px-Bandito Bandito

25 40px-Crabatron Crabatron

15 40px-Valgos Valgos

W8
None
9

5 40px-D.A.V.E. D.A.V.E. (rockets)

8 40px-Ichi Ichi

W9
None
10

3 from 1 side and 2 from other one40px 5 Krallen

6 each 40px-Eye-ra Eye-ra

W10oneveryside 3krallenbuff

(Monsters approach at both North-east and South-west.)

None

Brukkarg Tribe's Base

Screen shot 2012-07-19 at 21.13.55
11

3040px-Spurtz Spurtz

3040px-Pokey Pokey

2040px-Valgos Valgos

30Slimeattikus Slimeattikus

W11
None
12

3040px-Valgos Valgos

2040px-Wormzer Wormzer

None
13

20 Vorg Vorg

??40px-Eye-ra Eye-ra

5040px-Ichi Ichi

2540px-Sabnox Sabnox

None

14


5040px-Bolt Bolt

640px-Zafreeti Zafreeti

2040px-D.A.V.E. D.A.V.E.

4040px-Brain Brain

1840px-Eye-ra Eye-ra

None
15

1040px-Eye-ra Eye-ra

540px-Zafreeti Zafreeti

4040px-Zagnoid Zagnoid

140px-Drull 6 Drull

333

None

Brukkarg Tribe's Base

63333

Prize: Spurtz Cannon

16

1 each40px-D.A.V.E. D.A.V.E.

18 each40px-Project XProject X

5 eachSlimeattikus Slimeattikus

10 eachVorg Vorg

(Monsters approach from all sides.)

Bruk2can
17

6 each40px-D.A.V.E.D.A.V.E.

20 each40px-Pokey Pokey

16 each40px-Spurtz Spurtz

10 eachSlimeattikus Slimeattikus

(Monsters approach from all sides.)

None
18

18 40px-Fang Fang

40 40px-Bandito Bandito

40 40px-Crabatron Crabatron

20 40px-Eye-ra Eye-ra

5 40px-Zafreeti Zafreeti

Wave 18
None
19

2540px-Teratorn Teratorn

10Vorg Vorg

1040px-Valgos Valgos

None
20

1 40px-Fomor 6 Fomor

40 40px-Ichi Ichi

4040px-Crabatron Crabatron

11 40px-Eye-ra Eye-ra

Wave 19

After destroying base:

Deadly-two spurtzcannon

Brukkarg Tribe's Base

Base 4 - Brukkarg War

Prize: Total 2 Spurtz Cannons

21

12 each40px-D.A.V.E. Level 6 D.A.V.E

3 each40px-Zafreeti Level 5 Zafreeti

(Monsters approach from all corners.)

None
22

2540px-TeratornTeratorn

1240px-BalthazarBalthazar

(Monsters approach from two corners)

None
23

?? 40px-WormzerWormzer

?? 40px-ValgosValgos

?? 40px-King WormzerKing Wormzer

None
24

69 each40px-D.A.V.E. D.A.V.E

8 40px-Zafreeti Zafreeti

(Monsters approach from two corners)

None
25

2 Korath 6 Korath

30 40px-D.A.V.E. D.A.V.E

5 40px-Zafreeti Zafreeti

??40px-TeratornTeratorn

10 40px-Eye-ra Eye-ra


Bruwtf

________

After destoying base

Final win

Brukkarg Tribe's Base

(The yard design will be nearly the same as yours from the last invasion.)

Prize: 2 Black Diamond Spurtz Cannons

Note: The numbers are approximated on your level only. You may either get more, less, or none of those monsters when they attack.

Bugs

  • The Brukkarg War was having a major lag at the third part of the event at 20/7 (FIXED Players that are previously affected will be able to skip the wave and proceed with the next wave.)
  • Surrendering the wave (or successfully completing the wave) while having a Krallen Level 5 on board will cause the Krallen icon to appear as if you have not obtained it yet, and all four stats (along with HP) have a 0 denotion.
  • There is a bug on wave 25 in which only Eye-ras show up, and after the Eye-ras blow up, the wave ends.
  • Surrendering a wave might result in some monsters remaining where they remained until after refreshing the page or switching yards. If there are any monsters in the range of a tower then the tower will attack them.
  • Attacking the Brukkarg Tribe with monsters won't lose them. In another words, you still keep your monsters after attacking the Brukkarg Tribe. Another bug going along with this one is that catapulting the Brukkarg Tribe won't use any of your resources. For example, if you catapult 10,000,000 Putty on your monsters, you won't waste any Putty. (FIXED)
  • During the end when the event was extended for a day, there was a glitch where you would start over the progress bar if you had completed it already. The page would then break and when you refresh, you get to build an extra Spurtz Cannon. However, the extra Spurtz Cannon does not stay.

Tips/Tricks

  • An easy way to defend is to place Eye-ras in Monster Bunkers to finish them fast. However, the effectivity of this depends on how well you placed your bunkers and the level of your bunkers, as they may get destroyed before the Eye-ras have a chance to attack. Also, some waves have monsters coming from all sides, and your Eye-ras may not be enough to stop their forces from raging towards your yard, especially at the last wave.
  • You can press the "Next" button then press "Surrender" until the attacking monsters attack on the desired side. (Note: You can only do this when the attacking monsters are not attacking on each side.)
  • When you are attacking the Brukkarg Tribe, the easy way to win is to catapult the Town Hall with 5 M Twigs and 10 M Pebbles until it's destroyed. But however, this doesn't give you many resources and it costs you resources, so make sure you are reasonably stocked.
  • At the 23rd wave, a Fomor would be the best champion to use because the Wormzers, King Wormzers, and Valgos cannot hit air units.
  • At the 25th wave, place your Town Hall outside before pressing the "Next" button so when the Brukkarg Tribe copies your base, it will be easy for you to destroy the Town Hall. Make sure that if you plan to use this tactic that the last wave does not spawn at the nearby Town Hall.
  • If you're having trouble with the massive amount of Fission Slimeattikus, put Whirlwind Banditos into your bunkers. They will hit every Slimeattikus before they die, assuming that they're in a clump.
  • When attacking the base before the 16th wave, be aware that all the towers north-east of the yard do not have splash damage, and can be easily taken out by Pokeys and a Fomor if the Railguns are down.

Trivia

  • The event was extended 24 hours to end at 12 p.m.
  • KIXEYE CM V2 has previously stated that there will be 'spy' monsters, as this Tribe specializes in espionage. Most likely these monsters are disguised as one of the monsters you 'created' with the Hatchery to obtain intel so Brukkarg can copy your current Main Yard design to the last inch. This includes copying your current champion, limited decorations for certain event, whether if you have Inferno monsters present in your Housing or Bunker and so on. The 'spy' won't be around, but at the last raid, there will be a notification that you will have to attack the 5th base, which will be almost identical to yours from the last wave. Exceptions are stated below.
  • Brukkarg is the first Tribe to utilize both Overworld and Inferno Buildings and Monsters.
  • This event never occurred on the Kongregate version.
  • A thing to note on Brukkarg's 5th base is that even though your yard is copied almost identically, there are notable differences between them. Firstly, there are no champions in the cage or monsters at the housing. Secondly, no matter how many yard expansions you have, Brukkarg's yard is always at the third expansion. Also, even if you have a D.A.V.E. Club Membership, Brukkarg will not use the custom tiles.
  • If you retain damage from the 24th wave, or have not refilled the bunkers, that WILL be copied into Brukkarg's 5th base (meaning that if you think your base is strong enough to cope with the 25th wave without bunkers, that will make the final fight easier). The resources that you loot will also be exactly the amount of resources in your base before you progress to the 25th wave. Your base will be copied the second you hit the button to proceed to the 25th wave, so be wary.
  • This is the only event that gives out a Defensive Building currently.
  • It was considered an easy event as the monsters were not enraged.

Template:Wild Monster Invasions


Events

Wild Monster Invasion
Wmi1 Wild Monster Invasion Wild Monster Invasion 2 Wild Monster Invasion 2 Monster-blitzkrieg-smal Monster Blitzkrieg

Brukkarg War - Square Brukkarg War

Yard Raids
Monster madness Monster Madness Creature Carnage-smal Creature Carnage Brukkarg War - Square Brukkarg War

188052 622910634393179 867413288 n Hell-Raisers

Newcomers Events
Creature Carnage-smal Creature Carnage Monster-blitzkrieg-smal Monster Blitzkrieg

Repeatable Events
Trojan Horse Trojan Horse Hunt-for-krallen-2 Hunt for Krallen

Other and Future Events
Halloween-smal Halloween 50px Raise the Dead

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